Archive for Training – Page 2

Are you new to AutoCAD? Have you been using AutoCAD for years but only use the blocks, styles, layers and tools that others have created?  Do you want to learn more or step up your game on features you’re not very strong in and pick up some practical examples of best practices?  If so, this series is for you.  Over the course of 12 months and maybe more I will cover the basics of a lot of AutoCAD tools and features that many may want or need to learn more about.

This is the 2nd article in my AutoCAD 101 series – to read about the origination for this series, see the first post here: Intro.  The last post was about what blocks are and are not and why you should use them – <link>, this post will be about how easy it is to make blocks.

Here’s how:

In the previous post, I gave multiple examples of items that could be blocks, in this post I will make one of those blocks to show you just how easy it is.  The following is a image of some basic blocks you would commonly use in your drawings.  The lines are dotted because i have them all selected in order to show the insertion point.  The color is controlled by the layer the block is on (we will discuss this in a future post) and the blue square shows the location of the insertion point of the block (we will get in to the importance of that in a future post as well).  For this post, I will show how to make the basic 2×4 light fixture shown on the left.

how-to-block-insert

 

 

 

 

 

Figure 1

There basically three commands in AutoCAD to make blocks, “Block”, “Wblock” and “Paste as Block”.  Since this is a basic level post, I will not cover every option, but rather the ones you really need.

The BLOCK and WBLOCK commands are very similar, with the difference being where your block ends up.  If you want to make a block that you only plan on utilizing in the current drawing, you would just use the BLOCK command.  If you want to save the block out to your hard drive or server for use in other drawings/projects, you would use the WBLOCK command.  Now, don’t worry if you’re not sure, because you can always save an existing block out of your drawing at anytime in the future using the WBLOCK command which will let you export an existing block just as if you had used WBLOCK from the beginning.

The paste as block option is “ok” if you just need to make a down and dirty temp block that you will not likely use again.  PLEASE – don’t make this your go to option, because if you want re-use your blocks, the “Paste as Block option will require you to do more work later to rename the blocks and fix insertion points.

To see the results of a bunch of ‘Paste as Block’ work done, see the image below that shows the Block names – do you know what the block ‘A$C0BDB529F’ is? …Me either…

rename-annon

 

 

 

 

 

 

 

 

Figure 2

To show the differences between BLOCK and WBLOCK, I will show the most common options you should typically be using to create blocks.

BLOCK:

Draw the objects you want to make in to a block.  For this fixture I will use the RECTANGLE, OFFSET, and  LINE commands.

  • Create the fixture perimeter by typing RECTANGLE
  • Pick a point on the screen
  • For the other point, type @24,48
  • Type OFFSET and choose 2″
  • Offset the outer line inward
  • Draw a line from the lower left internal “intersection” to the upper right intersection using your OSNAPS – “Don’t eye-ball it!”

You now have your light fixture symbol, you just need to make it a block.

  • Type BLOCK
    • The Block dialogue will pop up. See Figure 3 for most important items. The red ones you will do for each block, while the Blue items should be your defaults.
  • After hitting ok, select the lower left outside intersection of the light fixture. this will be your insertion point when you insert blocks.
  • BAM! your done!

how-to-block-options

 

 

 

 

 

 

 

 

 

Figure 3

To use this block, just type insert, choose your insert button or ribbon and select the “2×4-Light” block to insert and choose an intersection for your grid to insert the light and rotate as needed.

WBLOCK:

Draw the objects you want to make in to a block.  Repeat drawing steps from above.

You now have your light fixture symbol, you just need to make it a block.
  • Type WBLOCK
    • The WBlock or ‘Write Block’ dialogue will pop up. See Figure 4 for most important items. The red ones you will do for each block.
    • Note that the Wblock option requires a few in and outs where you need to select the Insertion point, (this can be required in the BLOCK dialogue also, if you do not have ‘Specify on-screen’ chosen), the objects, and the Destination (‘File name and path’).
    • After selecting the Destination, insertion and objects, you would choose ‘Ok’
  • If you avoid any of the steps, it will prompt you to make your selections before finalizing the block.
  • BAM! your done!

how-to-wblock-options

 

 

 

 

 

 

 

 

 

 

Figure 4

To use this block, just type insert, choose your insert button or ribbon and select the “2×4-Light” block to insert and choose an intersection for your grid to insert the light and rotate as needed.

BLOCK VS WBLOCK:

You probably noticed a few differences in the process as well as some similarities.  There are some options in each that are not available in the other.  These difference come from how the commands are intended to be used most often.  BLOCK is meant to create blocks within your current drawing, where as WBLOCK is meant to write blocks out to an external storage location, typically your server.  Because WBLOCK allows you to do either, you may default to that.  But, keep in mind that the Block command gives you a few key options that the WBLOCK command does not:

  • Annotative
  • Allow Exploding
  • Open in Block editor

Annotative
Annotative allows you to make Annotative or ‘autoscaling’ objects that will autoscale by the current ‘Annotation scale’ setting.  This is great for symbolic objects that require scaling each time they are inserted.  Items that are useful as Annotative objects include: Column bubbles, Key notes, graphic symbols of objects like electrical outlets, room names, north arrows, plan titles, etc..  This is a whole other topic I will touch on in a future post.

Allow exploding
Allow exploding is something that most savvy block creators will uncheck.  How many times have you created a block only to find it exploded in a drawing?  Ughh – Why?  The user did not know how to adjust something in the block or as I have seen in some cases, clueless (non-educated) users think that exploding blocks will minimize drawing issues or is the only way to change a color or linetype. (See how to rectify this with the block editor in the next post).

Block Editor
Block editor is a very handy tool that has taken away a lot of the issues that happened in the past from users not knowing how to redefine blocks.  If you have been around long enough, you have seen doors and toilets that are rotated at the wrong angle or scaled way out of proportion throughout and entire drawing because someone screwed up the block definition. In the next post we will get in to this powerful and easy tool.

WBLOCK has one key feature that BLOCK cannot do – Write your blocks out of the drawing. Typically you make your blocks using the BLOCK command and then Write Block them out to you companies Standards folder(s).  Once you have created the 2×4-Light fixture using the BLOCK command, the following steps/graphic shows how you write it out to an external folder.

  • Type WBLOCK
  • Choose the ‘Block:’ option under ‘Source’
  • Type in or browse to the folder that you want to save the block to
  • Select ‘OK’
  • BAM! your done!

how-to-wblock

 

 

 

 

 

 

 

 

 

 

Figure 5

Pretty easy huh?  A way to quickly have the Write Block dialogue choose ‘Block:’ and choose the correct block to write out automatically is to highlight the actual block prior to typing Wblock.

Old School

The steps above are based on command line typing, but you can access the BLOCK and WBLOCK commands through your ribbon and Toolbars as well – do whatever makes you feel more comfortable and start making your work go quicker with Blocks.

WES

Are you new to AutoCAD? Have you been using AutoCAD for years but only use the blocks, styles, layers and tools that others have created?  Do you want to learn more or step up your game on features you’re not very strong in and pick up some practical examples of best practices?  If so, this series is for you.  Over the course of 12 months and maybe more I will cover the basics of a lot of AutoCAD tools and features that many may want or need to learn more about.

This is the 1st article in my AutoCAD 101 series – to read about the origination for this series, see the first post here: <Intro>

This month is all about Blocks (4 weeks – Define, Create, Edit, and Important Stuff)

  • What are and are not blocks (What and why)
  • Blocks are easy!!  Here is how….
  • Blockeditor (BE, BLOCKEDITOR)
  • Layer usage and flexibility in blocks (Layers, linetypes, colors, annotation scaling and Tips and Tricks) (redefining others blocks, macro and script usage)

What are Blocks?

AutoCAD defines Blocks as:  A collection of objects that are combined into a single named object. These objects can be symbols or details that are used to create representations of real world objects.  Typically, each of these blocks is an individual drawing file, perhaps saved in a folder with similar drawing files. When you need to insert one into your current drawing file, you use the INSERT command (or enter ‘I’ in the command window).

Examples of items that would be great as Blocks:

Furniture/Appliances/Equipment:

  • Desks
  • Bathtubs
  • Desks
  • Chairs
  • Electrical Panels
  • Air Handlers
  • Etc…

Drawing Symbols:

  • Section Cuts
  • North Arrows
  • Arrow heads
  • Column Bubbles
  • Light fixtures
  • Outlets
  • Etc…

Details:

  • Fire Proofing
  • Control Diagrams
  • Wall Sections
  • Equipment Connections
  • Structural footings
  • Etc…

What are NOT Blocks?

Basic line work that is drawn using standard drawing tools like line, rectangle, circle, etc. that are drawn and/or grouped together to represent one of the above items and copied around the drawing.  The issue is that these are just linework – not “Named objects” and therefore not Blocks.  They look pretty, but their also pretty useless.

  • Rectangles are NOT desks, bathtubs, light fixtures, etc…
  • Rectangles are NOT BLOCKS, but BLOCKS can be rectangles
  • Circles are NOT down lights, bollards, columns, sinks, manholes, etc…
  • Circles are NOT BLOCKS, but BLOCKS can be circles
  • Polygons are NOT Revision triangles, Section symbols, note tags, etc…
  • Polygons are NOT BLOCKS, but BLOCKS can be polygons
  • A bunch of lines drawn in to the shape of a chair is NOT a BLOCK, but a BLOCK can be made up of a bunch of lines drawn in to the shape of a chair

The above are all examples of linework that is drawn to look like something, then is inefficiently copied around to make a bunch of useless “copies”.  BUT, Hey – they look pretty!  Yes they do, but lets look at why this is a bad idea and why blocks are sooo much better.

Why use Blocks?

  • Let’s say you use a rectangle to represent a 2×4 light fixture and copy this around the drawing 60 times to represent your lighting plan.   No lets say the plan is reviewed and someones requires that you change the look of the rectangle – like add an offset line, change its color, add a hatch, add some detail to it – whatever…  To change the look, you would modify one of the rectangles and re-copy it to the other 59 locations – effectively starting over.  If this Light fixture (rectangle) was a block, you would just redefine it and as soon as you save it, all 60 get updated!  Yea!  And to add to it, you can then use this symbol over and over again in other projects!   What’s not to love?  Some of you are going Duh!!  Yea… well I see rectangles used as $#%&$ light fixtures waaayyy too often.  This same concept can be applied to nearly any item you create with linework.  Anytime you draw something that you intend to use again or “possibly” use again – make it a block.  I do this even for ‘one-off’ items.  I am sure you have drawn something on a job, then later,  wish you had that same thing on another job.  You typically go back and copy it and then paste it into the new job.  Depending on how you do it, you will end up with copies of linework again or an anonymous block if you “paste as block”.
  • Blocks reduce storage requirements  – In AutoCAD, each line, arc, ellipse, text, etc. uses up memory, both for storage and RAM memory usage.  If a chair is composed of 50 lines, arcs, etc and is copied around the drawing, multiple the number of lines by each copy – 6 times = 300 lines.  A BLOCK having the same amount of lines will be counted once and then a pointer will be used to reference all the other locations.
  • Objects (BLOCKS) are easier to move than linework – Try selecting all the copies of chairs or lights composed of basic linework vs selecting individual blocks. Even using the SELECTSIMILAR command, which depending on how you have it set will take possibly one selection vs many.  With linework you typically would use a window or crossing to select your items, which means you have a high probability of selecting other items as well.  Blocks can be grabbed with a single pick selection for each item or in multiples by using SELECTSIMILAR.

You may be tempted to use the Copy and “paste as block” option (Ctrl-Shift-V) to make temp blocks. that look like:  A$C19F91F38  This is not a BLOCK!

OK – it is a BLOCK, but it is a temporary block made by copying and pasting objects as a block. This is a sad example of a block – Why?

  • Does the name “A$C19F91F38” mean anything to you? – Nope – not to anyone else either…
  • Can you control the insertion point? – yes but only if you edit it in the Block Editor – it would have just been easier to make it a standard block
  • Can you rename it? – Yes, but you will need to list it and try to remember the Number and letter sequence in the RENAME dialogue – do this a lot and this is what you will see:

rename-annon

 

 

 

 

 

 

 

 

 

 

Now, if you are in to making dumb drawings and wasting time, then you are good to go, but if not, then you should know that Blocks are way easy to create!

And in the next post I’ll show you how…

WES

I have been seriously lacking in my writing this year, an area that I am now working on rectifying.  To get things going again I am going to start out with a new series based on some much needed AutoCAD basics or AutoCAD 101 topics that are good for all levels of users.  

After working in the AEC industry for almost 30 years and of that about 20 using AutoCAD I have learned a lot. The majority of my learning came from on the job training, with most being self teaching through books, blogs, magazine, seminars and a lot of trial and error.  I have worked in Architectural, Mechanical and in current years Electrical offices for various firms and have consulted for a variety of other industries.  All of this has increased my education as well – not only in AutoCAD but of the specific industries.  Because of the variety of working fields and environments, I have also been exposed to a gamut of skill levels of co-workers, clients and consultants that use AutoCAD.  In this time frame I have determined that one thing is clear – AutoCAD skill sets are seriously lacking.

I believe that there are a variety of reasons for this:

  • Companies not investing in training for their employees
  • Companies not hiring the right employees
  • Employees (users) not interested in or practicing self development – for either time or money issues
  • Users not realizing the power of new commands or features due to lack of knowledge of their existence
  • As of late, users and companies not seeing the need to learn more about AutoCAD because they believe it is an old technology that will be replaced with a miracle product soon
  • Some combination of all of the above

Well – these can all be overcome and the focus of this series will be to expand users knowledge of AutoCAD features that can and will improve their productivity and efficiency now.  I have written numerous articles for AUGI world http://www.augi.com/augiworld on some of the topics above, including the importance of training, hiring the right people and how to be more efficient in AutoCAD.  As I tend to get long winded in my writing, the goal of this series is to be present bite sized chunks of information that can be followed up prior to the next weekly post in the series.

What will be covered?

There are numerous tools in AutoCAD that are very helpful and and can greatly increase a users productivity and efficiency, but they have to be used to realize it.  Some examples of commands and tools that I have seen so many users not use – because of lack of understanding/knowledge or just lack of exposure:

  •  Blocks
  • Dynamic Blocks
  • Xrefs
  • Paperspace
  • Annotation scaling
  • Layer management
  • Dimensions
  • Basic Customization (just knowing some basics can greatly increase efficiency) 

The first four posts will be all about Blocks – What they are, what they aren’t and how to make and use them.

If you know someone who is lacking in or just looking to learn more in any of the above these areas , I encourage you to share this blog with them.  If you are interested in reading more about some of the other topics I mentioned above, you can find them on the AUGI website http://www.augi.com/augiworld or you can download the specifc articles here: http://www.functionsense.com/authoring/

Also – another good source for learning is the AUGI (Autodesk User Group International) website.  Check it out and consider becoming a member.  I wrote about the membership options here:
http://www.functionsense.com/2013/12/augi-membership/

WES

augiIf your an Autodesk product user, whether it be AutoCAD, Revit, 3D Studio, Inventor or many of the other Autodesk software products, I would recommend you look in to becoming an AUGI member.

I have been a long time AUGI member, and a NAAUG member prior to that.  Although AUGI has always had a free membership plan, two paid membership plans are now available – premium and professional.  Last year, when the paid membership plans were introduced, I chose the professional membership because I felt it was the most valuable.  Each of the plans have their benefits, but the value will vary by individual.  Below is an outline of some of the benefits of being a member as well as descriptions of each membership level. The majority of the data included here comes directly from AUGI’s website (AUGI.COM)

Why would you want an AUGI membership? The website has tons of timely and historical information for the AEC, manufacturing and multimedia industries. No matter your title or position, there is something for everyone.

AUGI has articles in their two publications, one of which is an email newsletter (Hot News) and one is a magazine (AUGI World) that is available as a printed version.

HotNews:

AUGI HotNews, a monthly newsletter sent to all AUGI members via email, disseminates timely information about upcoming events, special offers from Autodesk and its third-party developer community, general announcements, and a number of columns and feature articles designed to deepen your understanding and enhance your use of AutoCAD and other Autodesk products.

The AUGI Board of Directors also uses HotNews as its channel to keep the membership informed about new programs and policies being offered to the membership.

AUGI HotNews…it’s the way to stay in the know.

AUGIWorld:

AUGIWorld is the official magazine of Autodesk User Group International (AUGI). Published every month, it is distributed to AUGI members around the world.

AUGIWorld issues regularly include:

  • A unique cover story with topics such as CAD Management, Salary Survey, AutoCAD add-on’s, Tips & Tricks, and more.
  • Interviews with Autodesk or industry executives answering member questions on big issues.
  • User stories portraying successfully implemented industry solutions.
  • CAD management advice column.
  • Technical Tips & Tricks section
  • Training advice column
  • AUGI events and announcements

Do you regularly search for technical information online, or look for someone to provide support or guidance?  AUGI forums are here for you.

Forums:

The AUGI forums are an online community where AUGI members can discuss what they use everyday, Autodesk Design Software! These forums are the place to ask questions about your favorite design software or help others with their questions. As you frequent these forums, please offer your own tips and share any other helpful information you might come across.

You can view the forums as a guest, without being an AUGI member. But to really take advantage of what being a member of this community means, you’ll want to post. Only members can post, so if you’re just browsing now, be sure to join AUGI. These forums are one of the biggest benefits of being a member. This is, after all, the premiere destination to get technical support, and its free!

Membership Levels:

There are three membership levels, Standard, Premium, and Professional.

Which membership should you choose?

That depends on the value that you see for each membership level. Check out the links below and join up!

AUGI-Basic-member-logo-120x148

AUGI-Premier-member-logo-120x147  AUGI-Professional-member-logo-120x152
I encourage you to become a member and participate in the forums and possibly even consider getting involved as a volunteer.  If you have technical advice that you would like to share, consider becoming a contributing author for one of the periodicals.  I currently write for AUGI World myself. (Link)

WES

au-new-logo-187x32

Another educational trip to Vegas for #AU2013! This is the third year in a row that I have been fortunate enough to attend Autodesk University in Las Vegas, Nevada and each year is more educational then the last.  This year my focus was more on customization, and Revit knowledge and as usual I have a lot to brain dump when I return home.  Although there were many classes that I did not get to attend (over 700 available), the ones I did attend were very good.

If you did not get to attend this year, it does not mean you have missed out, as much of the information is available online by just creating an Autodesk account if you do not already have one – if you do, just login.  Handouts and presentations are posted from the majority of the classes on the Autodesk University website at http://au.autodesk.com/.

Much of the AU experience though really has to be experienced in person.  Behind all the handouts and Powerpoint presentations were very knowledgeable and experienced instructors/presenters that brought the paper to life.  Although many are instructors in their day jobs, many were everyday product users like you and me.

The days started around 6:00am as you awoke and headed off to breakfast and concluded around 5:30 for classes. After that you head out for a few more hours for the evening events and vendor showcase.

Some of the funner the things you did miss out on were the nightly parties and events meant for networking and relaxing after each full day of data gathering.  The two biggest events being the AUGI annual beer bust on Wednesday evening and the closing Autodesk party on Thursday.

The weather was cold (28F on Friday) compared to my home state of Florida, but if you spend most of your time inside like me, it won’t matter.

Overall I had a great time, I attended a few evening events and enjoyed hanging out with some friends I do not get to see very often otherwise.  The final party was not anything like last years event, but was still a good time with lots of food and beer/wine.

I hope to make it again next year.

WES

P.S.  A special thanks to Autodesk and AUGI for another great year.

augi
autodesk_header_logo_140x23    

Are you a current member of AUGI (Autodesk User Group International)? If not, you may want to consider joining as there is a bunch of good info waiting for you at your finger clicks.  If you are not familiar with the group, you may ask what it’s all about.

“AUGI is the Autodesk User Group International, officially recognized by Autodesk as representing the Autodesk user community. AUGI has two prime directives. The first is to assist its members by presenting programs and information that will enhance their use of Autodesk products. The second is to deliver the voice of the user community to Autodesk, thus assisting Autodesk in product development and giving users a say in the process.”

The above comes from the ‘About‘ page of the AUGI website.

Offerings:

  • Online/Email HotNews: a monthly newsletter sent to all AUGI members via email that includes technical columns, information on industry events  and product offerings from Autodesk and third party vendors.
  • Online and printed AUGI World (printed will depend on membership level) covering topics about CAD Management, add-on’s, Tips & Tricks, and more. interviews, user stories, Technical Tips & Tricks, Training advice, AUGI events and announcements and more.
  • User Forums: a great resource for solving your Autodesk product issues, getting product information, and sharing your own knowledge and experiences. There are a wide variety of products and topics in the forums which are monitored and manged by AUGI volunteers.  Access level depends on membership level – your welcome to lurk (browse) as a guest, but to post you will need at least a basic membership.
  • Wishlist:  Ever had a cool idea you wish Autodesk would add in to the product you use every day – here is your chance to make it happen.

Membership costs:

AUGI currently has a four membership levels that run from Free (non-member open access), basic at $0, Premier at $25/year and Professional at $100/year.  The Professional membership has the most benefits (hence the cost),  but the Premier is also a good investment.  When you think about getting answers from other professionals about issues you are currently experiencing OR learning more for personal career development, the $2 to $10 a month is a very good investment.  You may even be able to get your company to fund it for you – after all you are helping them out with the info and troubleshooting help you will be through AUGI.

I have been a AUGI member for years and currently contribute articles to AUGI world.  I got my start after being involved with a local user group (TBAUG) back in the 80’s and then joined NAUG (North American Autodesk User group), which eventually became the AUGI we have today.

Are you a member already?  Thinking about it? Time to get your new year started right and get your AUGI membership now!

Got any questions about AUGI? – drop me an email.

WES

 

 

 

In my previous article I talked more about my personal experience at AU 2012 and included some whining.  I am sure being sick the later half of the week did not help my attitude.  I wanted to follow up with a bit more on some specifics of why AU is such a great event to attend and what you can get out of it.

This is only my third time attending AU, but have wanted to go every year for as long as I can remember – it’s just hard to get some companies to foot the bill for the experience, especially when they hear it is in Las Vegas.   If you are an Autodesk product user (and that covers a lot of software users), AU is a the mecca of events to learn more about your software and what is coming down the road for your industry.  If like me, you have trouble getting your bosses/manager to approve and finance the trip, start working on them early – like now!  Let them know what a great event you missed and how other industry folks are raving about the experience and what they learned.   Check out Lynn Allen’s video on the benefits of attending AU and get the  Convince Your Manager Tool Kit from the AU site and start planning now.  Keep in mind, your a professional, and avoid the traps in Las Vegas – there is plenty to do at the event that has nothing to do with the Casinos and the strip.   If you do get to go focus on what the event is about so that maybe next year you will get to go again!

So what does AU off that makes it so worthwhile?  Below are just a few of the items that I see/saw:

  • Industry forecasting of what is coming down from Autodesk and where my industry is headed
  • Tons of classes with experienced instructors on a variety of Autodesk software – way more than you could possibly take
  • Huge peer networking opportunity to make connections with others that do what you do
  • Learn about new products from various vendors that are not even on the market yet
  • Talk directly to the manufacturers about your experiences and questions – not a help desk person from India
    • During one lunch I sat with and discussed AutoCAD with a lead Autodesk tester
  • Tips and tricks from some of the best.  I sat in two Tips/Tricks sessions that had over 500 people in each one!
  • Time away from your job to actually focus on the technology that you use everyday, instead of trying to figure it out during production
The hot items this year that I saw were cloud based work, Revit optimization and coordination and a lot about creativity.  I do not know of many folks using the cloud, but it is gaining ground every year.  Revit it seems is getting in to more and more offices and is gaining more acceptance.  I am even thinking of submitting on a basic AutoCAD to Revit transition course for next years AU.
AU Virtual:
If you couldn’t go or went but did not get to sit in all the classes you wanted (like me),  there is AU Virtual.  For non AU attenders, sign up for a  free account at AU Virtual and check out the keynote videos and and classes from AU 2012 and start learning for free.
Hope to see you next year at AU 2013!
WES

 

 

Day 1
The first day of Autodesk University 2012 was kicked of with the AUGI volunteer breakfast with lots of traditional high cholesterol yummy foods, awards for some of the dedicated volunteers, and discussions of changes happening within the membership area.  After breakfast, it was off to get things started with the annual key-note address.  Although the concept of talking about the tools and capabilities available now, instead of all about the future was refreshing, the keynote session was nowhere near as interesting or inspiring as last years.  I left just before the end to check in at the office back home then headed out to start the classes/sessions.

My focus this year was on learning as much as possible about Revit MEP.  As our firm is stepping in to the Revit arena I signed up for as many Revit related classes as I could no matter the discipline.  My first class was a bust as it was more of a sales pitch for a product that was not yet ready for the US market and the presenters, although I am sure were very competent had a major language barrier and we’re so hard to understand that I left after about 20 minutes.  My second class was on creating HVAC content in Revit, but was really more about just creating content in general and was one of my favorite sessions of the trip.

The last class was on migrating AutoCAD standards to Revit and was another favorite.

Myself and my buddy Scott from Texas ended the evening at the Imagint customer appreciation even in the Mix lounge.

Day 2
The grab and go breakfast was not a good start for a day of learning, with huge muffins and slices of breakfast cakes.  The carbs and caffeine pretty much set you up for a mid morning crash and the need for lots more caffeine.

This days  sessions we’re more on Revit optimization.  Another favorite, Lynn Allen’s 90 tips in 90 minutes was very fun and educational, especially the newer versions tips.

The day ended with the AUGI annual beer bust which we skipped out on in favor of a brisk walk to Outback.   In lieu of beer and munches I chose a salad, steak, and baked potato with a sweet bowl if vanilla ice cream for desert and another brisk walk back to the hotel.

Day 3
I skipped the grab and go carb fest today and had a banana and pumpkin loaf from Starbucks (not much better).  My first session was on personal branding with Curt Moreno from Kung Fu Drafter and Marielle Covington, a social media manager from Autodesk.  This was also a good session.  The day ended today with more AutoCAD tips from Jeanne Aurhus and then back to the room to rest for the closing AU appreciation event at the Hard Rock hotel.

The closing session at the Hard Rock Hotel was quite the production.  Autodesk was celebrating its 20th Autodesk University event in a big way.  Think of the resources and cost to move around 5,000+ people from the Mandalay Bay Hotel alone to the Hard Rock via buses.  Autodesk rented out the entire entertainment area of the Hard Rock which included about a dozen bars, dance floors and stages with live entertainment in each area.  There were women dressed up in all kinds of getups from cowgirls to 10 foot tall guitar players and Vegas style dance outfits. Did I mention food in every area and open bar!  Knowing I had an early flight, I contemplated not going, but I am glad I did!

The good and the bad:
Every event has some great moments that create good memories and some that create bad ones and AU is no different.

AU App:
The all new AU app was a great way to verify my next scheduled class and location and was far better than carrying around a paper list – as long as I could get a WIFI or cellular signal.  No ability to download course material from the app to me was a disappointment as I used it on both my phone and tablet. Not being able to see full course titles was another disappointment, hopefully these will be addressed by next year.  Great addition to AU experience though.

Food:
The grab and go breakfast was a disappointment.  Lunches were really pretty good with good options for veggies, proteins and carbs.  The snacks were as expected with cookies and pretzels, coffee and soda, and water was always available.  This years ice cream fell far short of last years.  I left a class 5 minutes after it was done and the ice cream was all gone, last year I had more than one while walking between classes.

The best evening food was at the private customer appreciation event thrown by Imaginit. Thanks Kim! : )

Hotel:
I stayed at the Mandalay Bay hotel, which made trekking to the conference easier, but still not short.  You get lots of exercise at this event for sure!  The room was clean and roomy, but a few things were buggy.  Pillows were very uncomfortable, the bathroom door handle kept falling off and the doors the bathroom were very loud when closing which would wake up one of us if the other went in the middle of the night.  We had to close them because we could not see how to turn off the lights under the bathroom counter.  Wireless access sucked and my cell signal came and went.  This was not a very “Connected World” experience!

Overall the event was very informative and enjoyable!  The bags were nicer than least years, a place to carry a water bottle or coffee  thermos in my case was a nice benefit.  One thing that  would have been nice is to have “You Are here” stickers on the event mapping boards – with the complex being so big, it was easy to get turned around.

Thanks to all the event sponsors, floor personnel, instructors and of course AUGI and Autodesk for their work and investments in keeping this going!  Hope to see you next year!

WES

While reviewing an E-News Letter  recently from our Autodesk vendor I came across an interesting link in their featured Blog posts that took me to an Autodesk help site. Here I found a help series labeled “The Hitchhikers Guide to AutoCAD“.  Now if you are new to AutoCAD or have been a long time circle and line jock, but not much on more advanced features, this might be a good spot to start your climb.  This does not by any means have the info to make you an advanced Rock Star AutoCAD user, but if there is one or more areas that you have not ventured in to, like  creating your own Blocks, using Paper Space, using multileaders or Mtext, in lieu of the old Dtext that so many still use, these are straightforward, easy to understand  mini-tutorials on how to so these things.

Below is a basic capture of the home screen and the cool graphic that they use.

Welcome to The Hitchhiker’s Guide to AutoCAD—your guide to the basic 42 commands you need to create 2D drawings using modern AutoCAD or AutoCAD LT.

This guide is a great place to get started if you just completed your initial training, or to refresh your memory if you only use AutoCAD occasionally. As you can see from the illustration, the 42 commands are grouped together according to types of activity. In addition, these groups are arranged sequentially to follow a typical workflow.

  1. Basics: Review the basic ways to control AutoCAD.
  2. Viewing: Pan and zoom in a drawing, and control the order of overlapping objects.
  3. Geometry: Create basic geometric objects such as lines, circles, and solid-filled areas.
  4. Precision: AutoCAD provides several features to ensure the precision required for your models.
  5. Layers and Properties: Organize your drawing by assigning objects to layers, and by assigning properties such as color and linetype to objects.
  6. Modifying: Perform editing operations such as erase, move, and trim on the objects in a drawing.
  7. Blocks: Insert symbols and details into your drawings from commercial online sources or from your own designs.
  8. Layouts: Display one or more scaled views of your design on a standard-size drawing sheet called a layout.
  9. Notes and Labels: Create notes, labels, bubbles, and callouts. Save and restore style settings by name.
  10. Dimensions: Create several types of dimensions and save dimension settings by name.
  11. Printing: Save and restore the printer settings for each layout. Output a drawing layout to a printer, a plotter, or a file.

Link:  The Hitchhikers Guide to AutoCAD

If you are new to AutoCAD or a casual user, I highly recommend you check this out!

Once you have checked it out and let me know what you think!

WES